My first games of DBMM were in early September last year and I have been struggling with the transition from DBM ever since. I expected to switch easily because I regularly switched between DBM 3.1 and DBR 2.0 without too much difficulty. I couldn't have been more wrong.
In fairness to DBMM, some of my initial problems were caused by work which prevented me playing regularly. Even so the complex, and in my opinion often convoluted, flows in DBMM have made learning the game much harder than I expected.
As always I'll be testing and refining this in the next week or so. In the meantime please have a look and let me know if you spot any errors or omissions.
Updated: Tue, 03 Jun 2008.
Version 1.2 now available. Now shows the impact of stratagems on record keeping after terrain placement. Also I saw this on the Yahoo! DBMM list:
“God save me from flow charts! I have concocted too many myself in the past. My advice is to start reading the rules from the front through to the back. Everything is written in the order you need to know it.” Phil Barker, 03 Jun 2008I tried this - didn’t work for me but then I’m befuddled.
Updated: Thu, 05 Jun 2008.
Version 1.3 now available. Thanks to John Garvey of Australia for spotting a small error with the weather score. Thanks also to Bill Armintrout of TMP who raised the profile of this guide by posting this high profile news article. Worth a visit for the discussion.
Updated: Fri, 08 Aug 2008.
Version 1.4 now available. Thanks to Rob Brennan for suggesting an addition regarding unused Invader’s FEs.
Updated: Mon, 17 Nov 2008.
Version 1.5 now available. Thanks to Marcel Bos for pointing out that the recording of ambushes was in the wrong place.
Updated: Sat, 11 Apr 2009.
Version 1.6 now available. I’ve added a couple of notes to make clear who usually deploys and moves first (usually the Defender).