It all started with a thread on the Slitherine forum about the impassibility of captured artillery to mounted troops. Feel free to read the thread but here's the situation in a nutshell. In FOG R:
- Unlimbered, and unsupported, battlegroups of artillery are immediately lost on contact with the enemy.
- The lost battlegroup is not removed because it can be re-crewed and turned against its previous owner.
- Lost artillery can only be captured by pike and shot units either immediately, if they have assaulted the guns, or later in the game.
- Mounted troops assaulting artillery face an insurmountable [sic] obstacle because they cannot interpenetrate artillery, captured or otherwise.
So far so good. The outcome being modelled is:
- On close combat the artillery crews are immediately killed, or run away, leaving the guns behind.
- The guns of active, captured or broken artillery always represent a significant barrier to mounted troops.
- Captured artillery can only re-crewed by specific troop types.
- Losses caused by shooting eventually result in the artillery battlegroup being removed from the table.
- The removed artillery battlegroup is no longer an obstacle and can never be re-crewed by anyone.
- On shooting the artillery crews are killed or run away apparently taking their (unlimbered) guns with them.
- If the guns haven't been taken away, somehow they no longer represent an obstacle to mounted troops.
- The lost artillery cannot be re-crewed by anyone, friend or foe as they've either vanished or have been put beyond use.
The inconsistency is glaring. In my view the solution is straight forward: do the same whatever the cause of the demise of the artillery. I don't care which people prefer:
- Always remove broken battlegroups of unlimbered artillery
- Always replace broken battlegroups of unlimbered artillery with markers.
Updated: Sat Oct 19 11:40:40 BST 2013 - See related discussion on TMP.
Updated: Thu Dec 5 22:00:29 GMT 2013 - Issue now "resolved" in the FOG R V1.10 Errata which now says:
P.67. INTERPENETRATIONS. Add additional bullet after the 4th:Of course this still leaves the glaring inconsistency that artillery "vanishes" if shot at but if fought over it remains in place.
"Any troops can pass through uncontrolled artillery perpendicularly from back to front or front to back only"