At the time I wasn’t certain I was ready to buy a copy it so I put it back while I had a ponder. I wandered off to chat to Tim Porter (@madaxeman). On my way back into the hall I decided I should buy a copy only to find the trader had sold out!
One year later I finally got my hands on a copy at Britcon 2017. All this at a time when the first print run of the English edition had sold out. A case of bad luck followed by good luck.
Since Britcon I’ve read the rules through once and tried the ADLG online army builder. I have to say I am impressed. After posting on the UK ADLG Yahoo! group I’ve found a local opponent who’s kindly agreed to give complete novice a few training games in ten days time.
As a result, I’ve begun the process of reading the rules in detail. So far I’ve looked at how to start a game and how to put together an army list that includes an ally command. Everything looks straightforward and well organised.
However, I spotted an omission when dicing to determine which player has the initiative in the game. I posted the following on the UK ADLG Yahoo! group:
“After rolling 1d6 each and adjusting [for differences in Initiative] as per page 66 what happens if both players end up [with the] same score? Is it as simple as a re-roll until there's a difference?”A re-roll is the obvious solution but I wanted to know if the adjustment was applied every time or just to the first pair of dice. Either would do.
I was pleased to get an answer, or answers, really quickly. Various people confirmed there's nothing in the rules to cover this situation and I hadn’t missed anything. The consensus seems to be:
"Re-roll adding the difference in initiative each time until there is a difference."That’s my first ADLG query sorted in double quick time. Even so, especially given that this is not the only answer possible, I was surprised to find out that it wasn’t a FAQ. Perhaps I’ll have to start a new series: “ADLG For The Addlepated” anyone?