Introduction
Last Sunday I was due to play in a one day, six player campaign devised by John Davies. Needless to say it didn’t happen.
A week before we had seven players and by the the time I turned up at the club we had three. Flu had accounted for two of the seven leaving us with an odd number and then a couple more dropped out.
Campaign rules
The scenario and system is really rather elegant and applicable to more than just DBMM as you can see from John’s design:
Additional terrain cards
These supplement the three maps in the original briefing (and shown below):
The cards use the standard DBMM abbreviations for terrain types.
Postscript
We managed to play this campaign a few months later .
The Balkans 1370 AD - A DBMM Mini-Campaign
© John Davies 2009
Introduction:
This is a six player, one day campaign using three tables with fixed terrain layouts. There are two teams of three players and each team has a captain as follows:
Team 1 - The Catalan Vengeance:
- The Catalan Company (Team Captain).
- Lusignan Cypriot (with John Hawkwood’s White Company).
- Serbian Empire.
Team 2 - The Ottoman Expansion:
- Late Ottoman (Team Captain).
- Anatolian Turcoman
- Wallachian
Rules & armies:
- Rules - DBMM 1.0
- Army lists - DBM Book 4; 2nd Ed.
- Army size - 450 AP per army.
Starting the campaign:
-
The opposing captains each roll a d6; the winner becomes the defending
team.
-
Each captain records who is to play on each of the three tables.
- The opposing captains declare their assignment creating the first pairings.
Starting, playing & finishing games:
-
Each player rolls a d6. The defending player adds one to their score.
- The winner chooses their preferred side of the table.
-
Players record their deployment and dice for deployment & weather as
standard.
- All games take place in summer in a warm climate.
- Time limit - 2 ½ hours from the first bound.
- On victory, or time expiring, VPs are calculated for both sides as in DBMM v1.0.
Starting the second game:
-
Captains rank their players based on the VPs gained in the first game,
resolving any draws.
-
The highest ranking players from opposing teams play on table 1; the middle
on table 2 and the lowest on table 3.
- Choice of table side is determined as above.
Campaign results:
- Each team's VP score for all six games is calculated.
- The team with the highest overall VP are the winners.
Table layouts:

1 comment :
This post has been rewritten to improve the formatting. It also now contains links to additional terrain cards.
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