Painting the different shades of human flesh on 15 mm can be a trial. To make the figure "pop" it's important that there's enough contrast in the flesh to define muscles etc.
Single colours look flat and uninteresting but if you highlight the areas too much the effect is garish and looks false to me. In the end it's all about balance.
I've recently painted a some early Libyan, Bedouin, and Nubian warriors with lots of exposed flesh and have developed quite a few new recipes which I thought I'd record for myself and anyone else interested.
European
This is my basic recipe and I use it for most Eurasian skin types as it really
brings out the faces. However, it's not ideal for lots of bare skin as
it's far too bright.
Base | Red Brown | Plaka 52 |
Shade | Tanned Flesh | Miniature Paints 72 |
Highlight | Shade plus Pale Flesh | Miniature Paints 71 |
What now follows is a set of three recipes from tanned through to African flesh illustrated with very unforgiving close ups of 15 mm figures. To see the overall effect click on each image.
Base | Red Brown | Plaka 52 |
Shade | Tanned Flesh Beige Brown |
Miniature Paints 72 Vallejo Model Color 70875 |
Highlight | Shade plus Pale Flesh | Miniature Paints 71 |
Dusky
Base | Burnt Umber | Decoart DCA16 |
Shade |
German Camo Medium Brown German Camo Pale Brown |
Vallejo Model Color 70826 Vallejo Model Color 70825 |
Highlight | Shade plus Tan Earth | Vallejo Model Color 70874 |
African
Base | Chocolate Brown | Miniature Paints 83 |
Shade | Base plus Light Brown | Vallejo Model Color 70929 |
Highlight | Shade plus Light Brown | Vallejo Model Color 70929 |
3 comments :
Thanks for your recipes. Just one question, where you indicate 2 colours for Shade is it 1 or the other or both of them? Cheers.
A mix of both. I usually start with a 50:50 mix then adjust depending on the required shade.
excellent. really helpful.
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